G
gardian06
when "Scroll Inactive Window" (settings > devices > mouse/touchpad > Scroll Inactive Window when I hover over them) is active it performs inconstantly with fullscreen applications, and the way the mouse performs otherwise with an application in Fullscreen display mode. the feature works fine otherwise, but this side effect makes it frustrating.
for productivity this feels functional, and fluid. this mostly impacts things like games, but it still does not feel intended, or consisted with what Fullscreen is supposed to entail, or what things are actually constrained.
expected: in fullscreen mode the mouse is supposed to be completely constrained to the given screen/monitor, and all interactions of the mouse are expected to only interact with the window the mouse is locked to. for the most part this is why borderless-fullscreen (or fullscreen borderless windowed mode) was implemented to have a program appear like fullscreen, but allow the mouse to behave like windowed mode.
issue: when running a fullscreen application like a game with "Scroll Inactive Window..." active, and using the mouse in the program, if the mouse would logically leave the fullscreen application "Scroll Inactive Window" will function even though any other button of the mouse will do nothing, and with the logical position of the mouse being invisible to the user. this occurs with most any fullscreen application, and impacts multi monitor configurations.
example: having a program running in fullscreen mode (most prevalent in games), with a youtube video (could be a text document/webpage), and have the mouse logically leave the fullscreen application (if left monitor is non-primary then run mouse to the left) then use scroll wheel. this is inconstant as clicks and secondary buttons do not function.
can this feature either respect fullscreen display mode, or maybe have a sub toggle for "use Fullscreen mouse lock"
Continue reading...
for productivity this feels functional, and fluid. this mostly impacts things like games, but it still does not feel intended, or consisted with what Fullscreen is supposed to entail, or what things are actually constrained.
expected: in fullscreen mode the mouse is supposed to be completely constrained to the given screen/monitor, and all interactions of the mouse are expected to only interact with the window the mouse is locked to. for the most part this is why borderless-fullscreen (or fullscreen borderless windowed mode) was implemented to have a program appear like fullscreen, but allow the mouse to behave like windowed mode.
issue: when running a fullscreen application like a game with "Scroll Inactive Window..." active, and using the mouse in the program, if the mouse would logically leave the fullscreen application "Scroll Inactive Window" will function even though any other button of the mouse will do nothing, and with the logical position of the mouse being invisible to the user. this occurs with most any fullscreen application, and impacts multi monitor configurations.
example: having a program running in fullscreen mode (most prevalent in games), with a youtube video (could be a text document/webpage), and have the mouse logically leave the fullscreen application (if left monitor is non-primary then run mouse to the left) then use scroll wheel. this is inconstant as clicks and secondary buttons do not function.
can this feature either respect fullscreen display mode, or maybe have a sub toggle for "use Fullscreen mouse lock"
Continue reading...